Well now is the time to be needed. The game starts where you last left off in a torn in half ship orbiting a planet around four years a See more fter the events of Halo 3.
John wakes up to Cortana screaming "John I need you! In Halo 4 we see a new breed of enemies called the Prometheans. The Prometheans are AIs created by the Forerunners to protect a planet. Unfortunately you're seen as a threat. However despite being made by the Forerunners the Prometheans have a much darker and more sinister plot. Also aside from the Prometheans, Cortana is turning rampant and has begun to turn on the Master Chief.
The only Halo game to feature a main character that wasn't a Spartan, Halo 3: ODST is a strange noir-style story, following the rookie as he explores the city to discover what happened to the rest of the squad and uncover the ONI secrets contained in the city. Despite having "open-world" sections in between levels, the game still clocks in at only seven hours long, just slightly shorter than the other Halo games, but not by much.
While playing as an ODST didn't feel too different from a Spartan, it was still a different and interesting experience for the series. The second real-time strategy game in the Halo series, Halo Wars 2 features a campaign of comparable length to the main games in the series. It may not appeal to fans of the mainline Halo games due to its vastly different style, but those interested in the series' rich lore will find a lot to like here. Both Halo Wars games feature more extensive looks into the universe and give deeper dives into the lore.
It works well as a strategy game for console players and new players to the genre but lacks the depth that fans of the genre would expect from a modern release. The game was by no means bad but continued the series down a path started by Halo 4 that ultimately was considered not true to the franchise, a concept that is difficult as video games as a whole evolve.
Unlike some of the other mainline Halo titles, the game features two main characters in Master Chief and Locke. The majority of the game is spent playing as Locke, though, as he and his squad attempt to track down the AWOL Master Chief and company. Halo 4 is the first original Halo game produced by Studios after Bungie left Microsoft to work on other projects and is by far the most different of the games.
Replacing the flood as the alternative enemy with the Prometheans made for fairly different gameplay sections, with Promethean enemies feeling very bland. The game also starts the Cortana going insane story as A. Hopefully, fans won't have to wait too much longer to find out. The final Bungie developed Halo game, Halo: Reach tells the story of the planet Reach falling before the events of the original game.
Go hardcore with glitter on the floor. User Info: Wingwright. About 5. Rock over London. Rock on Chicago. User Info: ajko User Info: sensimilla I'm half way through on legendary solo.
GT: iOffensiveBias. User Info: TooHigh2Die. I was expecting hours Friend and I beat on Normal in about 5 hours. Great campaign just what a cliff hanger ending.
A Spartan prepares to stab a Knight with his combat knife. Concept art of the Forerunner skyscrapers that serves as the setting for Haven. Concept art of a Pelican landing at the orbital manufacturing facility that serves as the setting for Adrift. A compilation of screen captures from the end of the concept art trailer, depicting an early version of a Promethean Knight. Concept art of Spartans. Spaceships concept art, later used as the cover art for Halo: Primordium. Concept art of an unrealised remake of Narrows from Halo 3.
Article Discussion Edit History. Spoilers end here. Please visit Spartan Ops and Halo 4 Terminals for the dedicated appearance lists of said modes. Champions Bundle. Cut armor. Released May 14, A swarm of Phantoms and Banshees close in on the crashed Infinity. Alert carry in Halo 4. Two Spartans attack a hard-shielded Knight, guarded by two Watchers. A wide view of the walkway. Note the lava flowing beneath the bridge. The wreckage of the Forward Unto Dawn entering an iris-like opening on Requiem.
UNSC ships entering the structure through what appears to be the same or similar opening. Visual exploration for DLC, focusing on an underwater map with Covenant technology.
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